pixel all the pixels.

cave2

progress: disco cave

cave1

progress: infrastructure and stuff

I seem to like pixel drawings. Initially, a friend asked me to draw a little skyline for the header of his new website. Then I just went on and on … you know how it goes.

In the last pixel post, I wrote that the cave was supposed to become a cinema. But as it evolved, it became some sort of an underground party location.

Now it’s huge and the file has 130 layers prepared for all sorts of weird animations that might or might not actually work at some point. But still no elder gods …

cave3

before


Posted in Design, Projects 02.02.2014
Tagged ,

pixels again

pixelcity

It’s evolving! Now it’s just the elder gods that are still missing. And the cinema in the cave.

Anyway, I thought I’ll post another snippet of the city, because I quite like how the little ferris wheel turned out. Also, there’s little lamps and wiring and a wastewater piping system. And I lost count after 80 or 90 hours, so I have no idea how long it actually took …

city in progress

playground

The very beginning …

I accidentally started to paint a city in photoshop.

The file was created on monday afternoon and have been playing with
it pretty much nonstop since then. My eyes are starting to pixelate everything I see ;)

city

… and a section of the canvas after about 35 hours of work.